Reworking the core armour and weapon progression for my dungeon based minecraft server. Minecraft java is limited to just the base armour models, but weapons and tools can have any number of models.
I really wanted a progression for the server where lower level players would be able to produce items for higher level players, in this case wearing down a low level sword produces a rune that is used to craft a higher tier weapon.
In this design the lowest tier weapon in each channel is the actual base minecraft crafting recipe, so players should be able to discover this progression without much tutorialization.